US 12,420,194 B2
Controlling group movement of non-player character virtual objects
Fenlin Cai, Shenzhen (CN)
Assigned to TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED, Guangdong (CN)
Filed by Tencent Technology (Shenzhen) Company Limited, Guangdong (CN)
Filed on May 31, 2023, as Appl. No. 18/203,945.
Application 18/203,945 is a continuation of application No. PCT/CN2022/133965, filed on Nov. 24, 2022.
Claims priority of application No. 202210185345.3 (CN), filed on Feb. 28, 2022.
Prior Publication US 2023/0302361 A1, Sep. 28, 2023
Int. Cl. A63F 13/56 (2014.01); A63F 13/837 (2014.01)
CPC A63F 13/56 (2014.09) [A63F 13/837 (2014.09)] 20 Claims
OG exemplary drawing
 
1. A virtual object control method, comprising:
displaying a virtual environment picture of a virtual environment including a first virtual object;
determining a leader virtual object from among at least two non-player character virtual objects in response to a determination that the first virtual object is within an attack range of the at least two non-player character virtual objects, a non-leader virtual object of the at least two non-player character virtual objects moving towards the leader virtual object; and
displaying, in the virtual environment, group movement of the at least two non-player character virtual objects led by the leader virtual object towards the first virtual object.