CPC G06Q 20/3265 (2020.05) [G06F 21/6254 (2013.01); G06Q 20/325 (2013.01)] | 20 Claims |
1. A tag-based social interaction computing system comprising instructions stored in a memory, which when executed by one or more processors of the tag-based social interaction computing system, cause the tag-based social interaction computing system to:
(a) create a first account for a first user; and receive, from a first user computing device, financial information that identifies a financial account of the first user;
(b) create a second account for a second user; and receive, from a second user computing device, (i) financial information that identifies a financial account of the second user, (ii) personally identifiable information from the second user, and (iii) non-personally identifiable information from the second user;
(c) receive, from the first user computing device, a request to create a tag for the first user, and a plurality of tag properties associated with the tag;
(d) generate the tag, associate a unique identifier with the tag, and add the tag to a plurality of tags stored in a database, wherein each of the plurality of tag properties is associated with the tag in the database, and the tag is associated with the first user in the database;
(e) subsequent to the generation of the tag, receive, from the second user computing device a tag query, wherein the tag query identifies the tag;
(f) responsive to the tag query, cause at least one of the plurality of tag properties to be displayed on the display of the second user computing device; and
(g) receive, from the second user computing device, a payment request to transfer funds from the financial account of the second user to the financial account of the first user, wherein the first user does not receive personally identifiable information of the second user, and wherein the first user receives non-personally identifiable information of the second user.
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