CPC G06F 9/5027 (2013.01) [A63F 13/00 (2013.01); A63F 13/30 (2014.09); G06F 2209/509 (2013.01); G06F 2209/549 (2013.01)] | 17 Claims |
1. A computer implemented method comprising:
by one or more processors configured with computer-readable instructions,
receiving, by a client computing system from a server computing system, a stream of executable instructions configured to generate digital content data on the client computing system, wherein the executable instructions being generated by the server computing system based on simulation of a video game during runtime without generating the digital content data on the server computing system, wherein the executable instructions comprise commands executable by the client computing system to generate the digital content data;
executing the executable instructions locally on the client computing system to generate the digital content data, wherein the executable instructions within the stream of executable instructions are executed asynchronously without additional communication from the server computing system, wherein the stream of executable instructions comprises lossless data and lossy data; and
rendering the digital content data using hardware computing resources of the client computing system.
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