CPC A63F 13/86 (2014.09) [A63F 13/65 (2014.09); A63F 13/69 (2014.09); A63F 13/792 (2014.09); A63F 13/85 (2014.09); A63F 13/87 (2014.09); A63F 2300/577 (2013.01)] | 20 Claims |
1. A method for enabling two or more non-players to participate in a multi-player gameplay session, wherein the multi-player gameplay session is at least partially generated by a computer system and at least partially transmitted to a plurality of end user devices and wherein the computer system includes one or more processors executing a video game streaming application for generating and streaming the multi-player gameplay session, the method comprising:
providing the two or more non-players viewing access to the multi-player gameplay session;
causing an interface to be provided to each of the two or more non-players, wherein the interface is configured to present one or more options to the two or more non-players;
receiving inputs, via the interface, from the two or more non-players;
based on the received inputs, determining a view of the multi-player gameplay session; and
transmitting said determined view of the multi-player gameplay session.
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