| CPC G07F 17/3213 (2013.01) [G07F 17/3244 (2013.01); G07F 17/3267 (2013.01)] | 20 Claims |

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1. An electronic gaming system comprising:
a processor and memory storing a symbol set including a plurality of game symbols and special symbols, and instructions, which, when executed, cause the processor to at least:
receive, from a remote server, data indicative of a first table and a second table of a plurality of lookup tables associated with a first special symbol and a second special symbol from a first reel of a plurality of reels, respectively, wherein a first range of credit values for the first table differs from a second range of credit values for the second table,
animate the first special symbol being overlaid with a first credit value based at least in part the first table and one or more random numbers generated by a random number generator,
animate the second special symbol being overlaid with a second credit value based at least in part on the second table and the random numbers, and
generate a payout based on a stop position of the first reel.
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