| CPC A63F 13/65 (2014.09) [A63F 13/216 (2014.09); A63F 13/35 (2014.09)] | 16 Claims |

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1. An information processing device, comprising:
a control device that:
acquires position information about a player in a real world;
determines whether a specific condition related to a movement or a position of the player has been satisfied based on the position information;
in response to determining that the specific condition has been satisfied, selects one or more events from types of events regardless of whatever request is received from the player;
accumulates the selected events in accumulation information associated with the player; and
executes the accumulated events at the request from the player, wherein
in response to execution of the accumulated events, the control device gives the player a reward related to the executed events,
the control device deletes any event for which a time period of possible accumulation has elapsed, from the accumulation information, and
the time period of possible accumulation:
is a time period during which each of the selected events is accumulated, and
corresponds to appearance frequency of a character appearing in each of the selected events such that the time period of possible accumulation varies as the appearance frequency varies.
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