| CPC A63F 13/56 (2014.09) [A63F 13/577 (2014.09); A63F 13/58 (2014.09)] | 23 Claims |

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1. A non-transitory computer-readable storage medium having stored therein a game program causing a computer of an information processing apparatus to provide execution comprising:
controlling a player character in a virtual space based on a first operation input;
in association with selecting, based on a selection operation, a boarding character that the player character can board and providing a boarding instruction, causing the player character to board the boarding character, selected based on the selection operation, and bringing the player character into a state where the player character can move, wherein
the boarding character is selected among a plurality of types of characters that the player character owns, and
the player character is configured to capture a character based on interaction with the character in the virtual space, and the captured character becomes owned in association with the player character;
while the player character is in the air and in association with providing a second operation input different from the boarding instruction, causing the player character to board an air boarding character and bringing the player character into a state where the player character can move in the air; and
while the player character is aboard the air boarding character, moving the player character, aboard the air boarding character, in the air based on a third operation input.
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