US 12,078,454 B2
Universal laserless training architecture
Bran Ferren, Beverly Hills, CA (US); Colton O'Connor, Los Angeles, CA (US); Robert Liebersbach, Glendale, CA (US); Julian Brooks, Los Angeles, CA (US); Clinton Hope, Los Angeles, CA (US); and Houstin Lee Lichtenwalner, Jr., Emmaus, PA (US)
Assigned to Cubic Defense Applications, Inc., San Diego, CA (US)
Filed by Cubic Corporation, San Diego, CA (US)
Filed on Aug. 14, 2020, as Appl. No. 16/994,345.
Claims priority of provisional application 62/886,814, filed on Aug. 14, 2019.
Prior Publication US 2021/0302128 A1, Sep. 30, 2021
Int. Cl. F41G 3/26 (2006.01); G06T 7/70 (2017.01); G06V 20/10 (2022.01); G01S 19/51 (2010.01)
CPC F41G 3/26 (2013.01) [G06T 7/70 (2017.01); G06V 20/10 (2022.01); G01S 19/51 (2013.01); G06V 2201/07 (2022.01)] 20 Claims
OG exemplary drawing
 
1. A combat simulation device, comprising:
at least one processing device; and
a memory device having instructions stored thereon that, when executed by the at least one processing device cause the at least one processing device to:
receive a trigger event from a weapon device;
receive image data from an optical sensor array of the weapon device of a field of view of the weapon device;
receive position and orientation information of the weapon device at a time of the trigger event;
execute selective processing of the image data by using image frames of the image data that are indicative of factors including:
a timestamp associated with the trigger event,
position and orientation information of the weapon device,
a type of the weapon device, and
a movement of the weapon device or a target;
analyze the image frames associated with at least one of the factors to determine an identity and location of the target, wherein the location of the target is optically encoded for receiving by the optical sensor array; and
calculate a ballistic outcome by simulating canting effects on the weapon device and based at least in part on the position and orientation information of the weapon device, the identity and location of the target, and ballistic characteristics of a simulated round fired from the weapon device.