CPC A63F 13/55 (2014.09) [A63F 13/45 (2014.09); A63F 13/537 (2014.09); A63F 13/822 (2014.09)] | 11 Claims |
1. A non-transitory computer-readable recording medium including a game program executed in a computer apparatus, the game program causing the computer apparatus to function as:
a first action executer that causes an object to execute a first action by a player's operation;
a first parameter changer that changes a first parameter with passage of time and changes the first parameter in response to the object executing the first action;
a second action option display that displays a selectable option of a second action as a list by the player's operation in a case where the first parameter satisfies a predetermined first condition;
an action selector that selects the second action to be executed from among the displayed option of the second action by the player's operation;
a second action executer that causes the object to execute the selected second action;
a second parameter changer that changes a second parameter in response to the object executing a predetermined action on an opponent object and/or the object receiving a predetermined action from the opponent object in a virtual battle;
a third action option display that displays a selectable option of a third action by the player's operation in a case where the second parameter satisfies a predetermined second condition;
a third action executer that causes the object to execute the third action in the case where the second parameter satisfies the predetermined second condition;
a parameter display that displays a parameter gauge that is partitioned into a plurality of regions;
a game progressor that causes a game to progress in response to execution of the first action and the second action,
wherein the game executes the virtual battle between the object and the opponent object,
wherein the first parameter changer reduces a parameter corresponding to one region of the plurality of regions from the first parameter in a case where the selected second action is executed,
wherein the game progressor further causes the game to progress in response to execution of the third action,
wherein the first parameter and the second parameter have different conditions for change, and
wherein the second action option is different from the third action option in content of actions provided.
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