US 12,405,671 B2
System and method for involuntary user command compensation on an input device
Pierluigi Vito Amadori, London (GB)
Assigned to SONY INTERACTIVE ENTERTAINMENT EUROPE LIMITED, London (GB)
Filed by Sony Interactive Entertainment Europe Limited, London (GB)
Filed on Dec. 1, 2023, as Appl. No. 18/526,536.
Claims priority of application No. 2218354 (GB), filed on Dec. 7, 2022.
Prior Publication US 2024/0192778 A1, Jun. 13, 2024
Int. Cl. G06F 3/01 (2006.01); A63F 13/22 (2014.01); A63F 13/285 (2014.01); G06N 20/00 (2019.01)
CPC G06F 3/016 (2013.01) [G06F 3/011 (2013.01); G06N 20/00 (2019.01); A63F 13/22 (2014.09); A63F 13/285 (2014.09)] 18 Claims
OG exemplary drawing
 
1. A computer-implemented method for unintentional user command compensation on an input device of a games console, the method comprising:
receiving a user command from an input source of the input device;
determining whether the user command is an unintentional user command by inputting the user command to a trained machine leaning (ML) model that estimates whether the input source of the input device has been actuated unintentionally by:
calculating a deviation of the user command from a predicted desired user command; and
outputting a user-specific compensation recommendation based on the deviation;
applying a compensation action to the user command based at least in part on the user-specific compensation recommendation; and
issuing a compensated user command output based at least in part on the compensation action.