US 12,403,398 B2
Non-transitory computer-readable storage medium having game program stored therein, game processing system, game processing apparatus, and game processing method
Theresa Melo, Vancouver (CA)
Assigned to NINTENDO CO., LTD., Kyoto (JP)
Filed by NINTENDO CO., LTD., Kyoto (JP)
Filed on Dec. 30, 2022, as Appl. No. 18/148,714.
Claims priority of application No. 2022-013378 (JP), filed on Jan. 31, 2022.
Prior Publication US 2023/0241505 A1, Aug. 3, 2023
Int. Cl. A63F 13/44 (2014.01); A63F 13/537 (2014.01); A63F 13/56 (2014.01); A63F 13/812 (2014.01)
CPC A63F 13/56 (2014.09) [A63F 13/44 (2014.09); A63F 13/537 (2014.09); A63F 13/812 (2014.09)] 17 Claims
OG exemplary drawing
 
1. A non-transitory computer-readable storage medium having stored therein instructions that, when executed by a processor of an information processing apparatus, cause the information processing apparatus to:
execute, in a virtual space, in accordance with an operation input by a user, game processing including an action process of causing an operation character being an operation target of the user to perform a predetermined action;
when, in the game processing, the operation character obtains a predetermined item, start an input determination period being a period in which determination with respect to an operation input by the user is performed, the input determination period including a first period and a second period being a period after the first period;
generate a game image that includes a first determination period display object, the first determination period display object having an indicator configured to move in accordance with a lapse of time in the input determination period;
in response to receiving a first-time operation input by the user while the indicator is moving, determine whether or not the first-time operation input by the user has been performed within the first period;
generate the game image that includes a second determination period display object based on the determining, where in a case that it is determined that the first-time operation input is received during the first period, the second determination period display object is displayed in a first configuration where the second period is extended from a default length and in a case where it is determined that the first-time operation input is not received during the first period, the second determination period display object is display in a second configuration;
in response to receiving a second-time operation input by the user, determine whether or not the second-time operation input by the user has been performed within the second period; and
cause the operation character to perform the predetermined action, on the basis of whether or not it has been determined that there is a consecutive success in which the first-time operation input is determined to have been performed within the first period and the second-time operation input is determined to have been performed within the second period.