US 12,073,682 B2
Modular frontend game development framework
Joshua Morgan, Long Beach, CA (US); Alexander Appa, Austin, TX (US); Phillip Foster, Austin, TX (US); and Tony Chiu, San Francisco, CA (US)
Assigned to Aristocrat Technologies, Inc., Las Vegas, NV (US)
Filed by Aristocrat Technologies, Inc., Las Vegas, NV (US)
Filed on Jun. 3, 2022, as Appl. No. 17/832,532.
Prior Publication US 2023/0394914 A1, Dec. 7, 2023
Int. Cl. G07F 17/32 (2006.01)
CPC G07F 17/3225 (2013.01) 20 Claims
OG exemplary drawing
 
1. A system, comprising:
one or more processors;
memory; and
control logic, implemented using the one or more processors and memory, configured to perform operations, comprising:
executing a frontend game development platform, wherein games developed by the frontend game development platform comprise: a composable state machine having a plurality of states, and wherein each of the plurality of states supports customizable game logic and a plurality of triggers;
receiving, at the frontend game development platform, a request to modify a workflow of a composable state machine for a first game;
in response to the request, modifying, by the frontend game development platform, the composable state machine for the first game, wherein the modification is represented visually on a display device in communication with the frontend game development platform; and
storing the modified composable state machine for the first game in a first configuration file, wherein modification of the composable state machine for the first game or modification of the first configuration file does not cause recompilation of binary files for the first game.