US 12,072,870 B1
Consensus protocol for blockchain structure
Adam Jacobson, Washington, DC (US); Scott D. Tenaglia, Arlington, VA (US); Sean Al-Gattas, Arlington, VA (US); and Kelly Weeks, Arlington, VA (US)
Assigned to Two Six Labs, LLC, Arlington, VA (US)
Filed by Two Six Labs, LLC, Arlington, VA (US)
Filed on Nov. 30, 2022, as Appl. No. 18/071,816.
Application 18/071,816 is a continuation of application No. 16/787,639, filed on Feb. 11, 2020, granted, now 11,520,776.
This patent is subject to a terminal disclaimer.
Int. Cl. G06F 16/27 (2019.01); A63F 13/44 (2014.01); A63F 13/46 (2014.01); G06F 16/23 (2019.01); H04L 9/06 (2006.01); A63F 13/822 (2014.01); G06Q 30/0207 (2023.01); H04L 9/00 (2022.01)
CPC G06F 16/2379 (2019.01) [A63F 13/44 (2014.09); A63F 13/46 (2014.09); G06F 16/27 (2019.01); H04L 9/0637 (2013.01); A63F 13/822 (2014.09); A63F 2300/61 (2013.01); A63F 2300/638 (2013.01); G06Q 30/0209 (2013.01); H04L 9/50 (2022.05)] 21 Claims
OG exemplary drawing
 
1. In an electronic transaction environment having a verifiable electronic ledger, the sufficiency of the electronic ledger based on a distributed consensus protocol (DCP) common to a plurality of interconnected computing nodes, a method of implementing an incentive model based on an incentive medium, comprising:
receiving a sequence of inputs directed to an incentive medium defined by a gamification instantiation based on a seed, the incentive medium responsive to the sequence of inputs for generating a result defined by a scored performance based on the sequence of inputs through execution of an interactive gaming instantiation based on the seed;
evaluating the generated result against a publication criteria for entry in an electronic ledger, the publication criteria based on a gamification performance and a difficulty indicative of an effort expended in attaining the result; and,
if the result satisfies the publication criteria,
storing the seed and the sequence of inputs as a verifiable block in the electronic ledger.