US 12,070,687 B2
Mobile game trainer using console controller
Elizabeth Ruth Juenger, San Francisco, CA (US); Ryan Sutton, Venice, CA (US); Gary Grossi, San Francisco, CA (US); Jason Grimm, Sunnyvale, CA (US); Mingtao Wu, San Francisco, CA (US); and Yuji Tsuchikawa, Culver City, CA (US)
Assigned to Sony Interactive Entertainment Inc., Tokyo (JP)
Filed by Sony Interactive Entertainment Inc., Tokyo (JP)
Filed on Aug. 17, 2022, as Appl. No. 17/890,141.
Prior Publication US 2024/0058700 A1, Feb. 22, 2024
Int. Cl. A63F 13/497 (2014.01); A63F 13/533 (2014.01); A63F 13/5375 (2014.01); A63F 13/69 (2014.01); A63F 13/92 (2014.01)
CPC A63F 13/5375 (2014.09) [A63F 13/497 (2014.09); A63F 13/533 (2014.09); A63F 13/69 (2014.09); A63F 13/92 (2014.09)] 26 Claims
OG exemplary drawing
 
1. A method for providing application assistance with a mobile device, comprising:
a) running an application on a computer system;
b) detecting a challenging application state of the application wherein detecting a challenging application state includes analyzing user statistics;
c) determining an assistance for the challenging application state wherein the assistance includes display of one or more assistance frames on the mobile device and wherein determining the assistance includes determining unused key presses or unused key combinations or unused button presses or unused button press combinations from the user statistics;
d) sending information regarding the determined one or more assistance frames to the mobile device, wherein the mobile device is configured to display the one or more assistance frames.