CPC A63F 13/525 (2014.09) [A63F 13/42 (2014.09); A63F 13/44 (2014.09); A63F 13/80 (2014.09)] | 26 Claims |
1. A non-transitory computer-readable storage medium storing a game program executable by a computer provided with one or more processors, wherein the game program causes the one or more processors to execute:
in a first operation mode,
controlling a movement and an action of a player character object in a virtual space based on an operation input;
setting positions of a viewpoint and a look-at-point of a virtual camera based on a position of the player character object; and
making an offensive character object appear in the virtual space and changing an operation mode to a second operation mode based on a first changing instruction input, and
in the second operation mode,
restricting the movement of the player character object;
controlling a movement and an action of the offensive character object in the virtual space based on an operation input;
setting the position of the look-at-point of the virtual camera based on a position of the player character object and setting the position of the viewpoint of the virtual camera so that a line of sight of the virtual camera follows a position of the offensive character object; and
changing the operation mode to the first operation mode based on a second changing instruction input.
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