US 12,069,327 B2
System and method for building interactive web3 streaming networks as a service
Falon McBeth, San Francisco, CA (US); and Mark Cuban, San Francisco, CA (US)
Assigned to Fireside Chat Inc., Milpitas, CA (US)
Filed by Fireside Chat Inc., San Francisco, CA (US)
Filed on Dec. 16, 2022, as Appl. No. 18/083,235.
Prior Publication US 2024/0205483 A1, Jun. 20, 2024
Int. Cl. H04N 21/266 (2011.01); G06Q 20/36 (2012.01); H04L 65/1069 (2022.01); H04L 65/1093 (2022.01); H04L 65/403 (2022.01); H04N 21/2187 (2011.01); H04N 21/231 (2011.01); H04N 21/2543 (2011.01)
CPC H04N 21/266 (2013.01) [G06Q 20/3672 (2013.01); H04L 65/1069 (2013.01); H04L 65/1093 (2013.01); H04L 65/403 (2013.01); H04N 21/2187 (2013.01); H04N 21/231 (2013.01); H04N 21/2543 (2013.01); G06Q 2220/00 (2013.01)] 20 Claims
OG exemplary drawing
 
1. A method for generating and distributing collaborative content of communication sessions, the method comprising:
initiating a communication session in response to a request from a first user, the communication session associated with a set of users including a second user;
positioning the second user on a virtual stage of the communication session;
enabling the first user and the second user to co-host the communication session based on detecting and recording both the first user's activities and the second user's activities while the communication session is progressing;
receiving user interactions between the first user, the second user, and other audience in the set; and
generating content of the communication session to include the recorded activities and received user interactions.