US 12,064,690 B2
Game system, game controlling method, and game controlling program
Toshiya Ikenaga, Tokyo (JP); Nobuaki Tanaka, Saitama (JP); Yasuhiro Watari, Tokyo (JP); Toshiharu Sayano, Kanagawa (JP); and Hiromasa Ohkubo, Kanagawa (JP)
Assigned to Sony Interactive Entertainment Inc., Tokyo (JP)
Filed by Sony Interactive Entertainment Inc., Tokyo (JP)
Filed on Sep. 15, 2022, as Appl. No. 17/945,776.
Application 17/945,776 is a continuation of application No. 16/594,943, filed on Oct. 7, 2019, granted, now 11,478,703.
Application 16/594,943 is a continuation of application No. 15/027,270, granted, now 10,471,354, issued on Nov. 12, 2019, previously published as PCT/JP2014/002536, filed on May 14, 2014.
Claims priority of application No. 2013-216648 (JP), filed on Oct. 17, 2013.
Prior Publication US 2023/0020322 A1, Jan. 19, 2023
This patent is subject to a terminal disclaimer.
Int. Cl. A63F 13/525 (2014.01); A63F 13/5255 (2014.01); A63F 13/803 (2014.01); A63F 13/86 (2014.01)
CPC A63F 13/525 (2014.09) [A63F 13/5255 (2014.09); A63F 13/803 (2014.09); A63F 13/86 (2014.09); A63F 2300/577 (2013.01); A63F 2300/6036 (2013.01)] 22 Claims
OG exemplary drawing
 
1. A game controlling apparatus, comprising:
a game controlling unit configured to execute an application program to control a game based on gameplay of a game player;
a game player instruction receiving unit configured to receive instructions from the game player and forward the instructions to the game controlling unit in order to manipulate the execution of the application program and to affect the game; and
a watching point setting unit configured to set respective viewpoints, from among a plurality of viewpoints, serving as bases for generating respective watching screens for viewing the game during gameplay of the game player, which viewpoints are offered to respective watching players, among a plurality of watching players, different from the game player,
wherein the watching point setting unit deletes the at least one of the plurality of viewpoints to be the one of the respective positions of the one of the one or more objects when the one of the one or more objects disappears from view due to the gameplay of the game player, and
wherein the game controlling apparatus renders videos to produce the respective game watching screens from the respective set viewpoints, where the videos provide views of the gameplay of the game player for at least one of the plurality of watching players.