CPC A63F 13/2145 (2014.09) [A63F 13/22 (2014.09); A63F 13/426 (2014.09); A63F 13/5255 (2014.09); A63F 13/837 (2014.09); A63F 13/92 (2014.09); G06F 3/04845 (2013.01); A63F 2300/1075 (2013.01); A63F 2300/5553 (2013.01)] | 16 Claims |
1. A method comprising:
displaying, on a touchscreen display of a mobile device, a virtual game controller comprising a view panning area configured to provide player control of a gaze of an avatar representing a player within a video game executed at a remote gaming server;
receiving, through the touchscreen display, a player interaction with the view panning area via touch contact of the touchscreen display as a linear velocity input;
generating a control signal based on the received player interaction by applying a heuristic function to the linear velocity input to generate a non-linear signal, wherein the control signal is configured to be interpreted by the video game as an instruction to adjust the gaze of the avatar in the video game; and
transmitting the control signal from the mobile device for receipt by the remote gaming server.
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