US 12,394,281 B2
Non-standard progressive customization with uniform expected values
Ryan Hawkins, Henderson, NV (US); Stephanie Johns, Las Vegas, NV (US); Yanis Tsombanidis, Las Vegas, NV (US); and Robert Honeycutt, Henderson, NV (US)
Assigned to Aristocrat Technologies Australia Pty Limited, North Ryde (AU)
Filed by Aristocrat Technologies Australia Pty Limited, North Ryde (AU)
Filed on Apr. 18, 2023, as Appl. No. 18/302,514.
Application 18/302,514 is a continuation of application No. 17/092,160, filed on Nov. 6, 2020, granted, now 11,657,677.
Application 17/092,160 is a continuation of application No. 16/120,032, filed on Aug. 31, 2018, granted, now 10,832,524, issued on Nov. 10, 2020.
Claims priority of provisional application 62/555,923, filed on Sep. 8, 2017.
Prior Publication US 2023/0252851 A1, Aug. 10, 2023
This patent is subject to a terminal disclaimer.
Int. Cl. G07F 17/32 (2006.01); G07F 17/34 (2006.01)
CPC G07F 17/3258 (2013.01) [G07F 17/3209 (2013.01); G07F 17/3211 (2013.01); G07F 17/3216 (2013.01); G07F 17/3223 (2013.01); G07F 17/3213 (2013.01); G07F 17/3239 (2013.01); G07F 17/34 (2013.01)] 20 Claims
OG exemplary drawing
 
1. An electronic gaming device comprising:
at least one memory with instructions stored thereon; and
at least one processor in communication with the at least one memory, wherein the instructions, when executed by the at least one processor, cause the at least one processor to:
cause display of a plurality of input display areas associated with a plurality of input amounts;
receive a first input via a user interface, the first input associated with a first selected input amount;
update display of a first input display area of the plurality of input display areas that is associated with the first selected input amount of the plurality of input amounts to indicate that the first selected input amount has been selected;
determine a first output amount based upon selecting a first multiplier, from a plurality of multipliers stored in the at least one memory, based upon the first multiplier being associated with the first selected input amount in the at least one memory, and applying the first multiplier to a baseline output amount;
cause display of the first output amount and a first indicator associated with the first selected input amount in an output display area;
receive a second input via the user interface, the second input associated with a second selected input amount;
update display of a second input display area of the plurality of input display areas that is associated with the second selected input amount to indicate that the second selected input amount has been selected;
determine a second output amount based upon selecting a second multiplier, from the plurality of multipliers stored in the at least one memory, based upon the second multiplier being associated with the second selected input amount in the at least one memory, and applying the second multiplier to the baseline output amount; and
cause display of the second output amount and a second indicator associated with the second selected input amount in the output display area.