US 12,377,345 B2
Methods and systems for interactive gaming platform scene generation utilizing captured visual data and artificial intelligence-generated environment
Michael Callahan, San Francisco, CA (US)
Filed by Michael Callahan, San Francisco, CA (US)
Filed on Mar. 21, 2023, as Appl. No. 18/124,104.
Application 18/124,104 is a continuation in part of application No. 17/888,768, filed on Aug. 16, 2022, abandoned.
Application 17/888,768 is a continuation of application No. 17/019,812, filed on Sep. 14, 2020, granted, now 11,413,520, issued on Aug. 16, 2022.
Application 17/019,812 is a continuation of application No. 16/179,422, filed on Nov. 2, 2018, granted, now 10,773,153, issued on Sep. 15, 2020.
Claims priority of provisional application 62/580,488, filed on Nov. 2, 2017.
Prior Publication US 2023/0218984 A1, Jul. 13, 2023
Int. Cl. A63F 13/213 (2014.01); A63F 13/212 (2014.01); A63F 13/217 (2014.01); A63F 13/235 (2014.01); A63F 13/25 (2014.01); A63F 13/335 (2014.01); A63F 13/42 (2014.01); A63F 13/65 (2014.01); A63F 13/847 (2014.01); A63F 13/87 (2014.01)
CPC A63F 13/213 (2014.09) [A63F 13/212 (2014.09); A63F 13/217 (2014.09); A63F 13/235 (2014.09); A63F 13/25 (2014.09); A63F 13/335 (2014.09); A63F 13/42 (2014.09); A63F 13/65 (2014.09); A63F 13/847 (2014.09); A63F 13/87 (2014.09)] 21 Claims
OG exemplary drawing
 
1. A method for gaming, the method comprising:
in a gaming platform comprising at least a user device that comprises or is coupled to a display:
obtaining recorded footage associated with an environment pertinent to a game playable via the user device;
generating, based on the recorded footage, one or more video frames for use during playing of the game via the user device; and
displaying the one or more video frames via the display during the playing of the game via the user device;
wherein:
the recorded footage is processed using artificial intelligence; and
the one or more video frames are generated using the artificial intelligence and based on the processing of the recorded footage.