US 12,042,719 B2
Gameplay using mobile device sensors
Nathan D. Nocon, Valencia, CA (US); and R. Hunter Gough, Duarte, CA (US)
Assigned to Disney Enterprises, Inc., Burbank, CA (US)
Filed by Disney Enterprises, Inc., Burbank, CA (US)
Filed on Dec. 2, 2020, as Appl. No. 17/109,381.
Application 17/109,381 is a continuation of application No. 16/275,093, filed on Feb. 13, 2019, granted, now 10,898,795.
Prior Publication US 2021/0086072 A1, Mar. 25, 2021
This patent is subject to a terminal disclaimer.
Int. Cl. A63F 13/92 (2014.01); A63F 13/21 (2014.01); A63F 13/24 (2014.01); G06F 3/0346 (2013.01)
CPC A63F 13/24 (2014.09) [A63F 13/21 (2014.09); A63F 13/92 (2014.09); G06F 3/0346 (2013.01)] 20 Claims
OG exemplary drawing
 
1. A method, comprising:
receiving, by a first device, player input initiating a targeted action;
determining, by the first device, an orientation of the first device;
determining, by the first device, a location of at least a second device based at least on a message received from the second device;
identifying, by the first device, that a target of the targeted action is associated with the second device based on the orientation of the first device and the location of the second device;
determining, by the first device, that the second device is vulnerable to the targeted action based on an indicator from the second device that is based on whether the second device has detected a defensive gesture; and
transmitting, by the first device, an indication of the targeted action to the second device.