| CPC H04R 3/04 (2013.01) | 14 Claims |

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1. A method of improving the low-frequency sound rendering of an audio signal, the sound rendering being performed by an audio system comprising at least one loudspeaker, the method comprising:
separating an input audio signal by filtering the audio input into a high-frequency signal and a low-frequency signal,
generating a low-frequency output signal by a first processing of the low-frequency signal;
generating a high-frequency output signal by a second processing of the high-frequency signal; and
generating an output audio signal based on a summation of the low-frequency output signal and the high-frequency output signal, the output audio signal being supplied as input to a set of audio processing blocks of the audio system,
wherein the first processing of the low-frequency signal comprises adjusting the dynamic range of the low-frequency signal as a function of at least one transient part of said low-frequency signal,
wherein generating the output audio signal further comprises performing an analysis of the low-frequency signal, said analysis comprising a calculation of a level of the at least one transient part of the low-frequency signal, and wherein adjusting the dynamic range of the low-frequency signal further comprises adjusting at least one parameter of a dynamic range enhancement module that adjusts the dynamics of the low-frequency signal as a function of the calculated level; and
wherein the at least one adjusted parameter comprises a dynamic range slope, said slope being calculated as a function of said low-frequency signal level, a first slope value to be applied for predetermined first low level audio signals, and a second slope value to be applied for predetermined second high level audio signals.
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