US 12,033,474 B2
Systems and methods of electronic gaming for incrementing a number of free games associated with a feature game
Antoon Christiaan Visser, Coogee (AU); and Claudia Rae, Waitara (AU)
Assigned to Aristocrat Technologies Australia Pty Limited, North Ryde (AU)
Filed by Aristocrat Technologies Australia Pty Limited, North Ryde (AU)
Filed on Sep. 30, 2022, as Appl. No. 17/957,727.
Application 17/957,727 is a continuation of application No. 16/415,459, filed on May 17, 2019, granted, now 11,475,735.
Claims priority of application No. 2018203549 (AU), filed on May 21, 2018.
Prior Publication US 2023/0023103 A1, Jan. 26, 2023
This patent is subject to a terminal disclaimer.
Int. Cl. G07F 17/34 (2006.01); G07F 17/32 (2006.01)
CPC G07F 17/3267 (2013.01) [G07F 17/3213 (2013.01); G07F 17/34 (2013.01)] 20 Claims
OG exemplary drawing
 
1. An electronic gaming system comprising:
at least one memory storing instructions and a plurality of free game meters; and
at least one processor in communication with the at least one memory, wherein the instructions, when executed by the at least one processor, cause the at least one processor to:
cause display of a base game that includes a randomized game outcome for a plurality of symbol positions based at least in part on one or more reel strips including a plurality of symbols, the plurality of symbols including a plurality of types of free game accumulation symbols;
cause display of at least one of the free game accumulation symbols as part of the randomized game outcome, wherein display of the at least one of the free game accumulation symbols satisfies an accumulation condition; and
in response to the accumulation condition being satisfied, increment at least one free game meter of the plurality of free game meters, the plurality of free game meters being persistent in the at least one memory between game play instances of the base game,
wherein each free game meter of the plurality of free game meters is associated with one feature game of a plurality of feature games and a type of free game accumulation symbol of the plurality of types of free game accumulation symbols, each free game meter being only incremented in response to the randomized game outcome including the associated type of free game accumulation symbol, and
wherein each free game meter stores a number of free games that will be awarded when the feature game associated with the free game meter is triggered from the base game.