CPC G06T 15/08 (2013.01) [G06T 15/04 (2013.01); G06T 15/06 (2013.01); G06T 15/506 (2013.01); G06T 15/60 (2013.01); G06T 15/80 (2013.01); G06T 2210/41 (2013.01)] | 22 Claims |
1. A method for displaying sequential two-dimensional data referenced to a three-dimensional representation, the method comprising:
converting two-dimensional images into two-dimensional image textures;
rendering the two-dimensional image textures onto render targets;
stamping render targets onto sequentially tiled textures;
using a dynamic light source to light the pixels with a second ray march;
determining the density of the pixels based on the second ray march; and
setting texture parameters in master tiled material.
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