US 12,032,728 B2
Machine interaction
Robert Jason Munro, Auckland (NZ); Shane Allan Blackett, Auckland (NZ); and Mark Andrew Sagar, Auckland (NZ)
Assigned to SOUL MACHINES LIMITED, Auckland (NZ)
Appl. No. 16/973,419
Filed by Soul Machines Limited, Auckland (NZ)
PCT Filed Jul. 19, 2019, PCT No. PCT/NZ2019/050083
§ 371(c)(1), (2) Date Dec. 8, 2020,
PCT Pub. No. WO2020/017981, PCT Pub. Date Jan. 23, 2020.
Claims priority of application No. 744410 (NZ), filed on Jul. 19, 2018; and application No. 755122 (NZ), filed on Jul. 3, 2019.
Prior Publication US 2021/0216349 A1, Jul. 15, 2021
Int. Cl. G06F 3/01 (2006.01); G06F 9/455 (2018.01)
CPC G06F 3/011 (2013.01) [G06F 2009/45562 (2013.01)] 17 Claims
OG exemplary drawing
 
1. A method for visualising an interaction between an embodied artificial agent and digital content on an end user display device of an electronic computing device the method comprising the steps of:
creating an agent virtual environment, having virtual environment coordinates;
simulating the digital content in the agent virtual environment;
simulating the embodied artificial agent in the agent virtual environment;
enabling the embodied artificial agent to interact with the simulated digital content; and
triggering display on the end user display device the interaction between the embodied artificial agent and the digital content,
wherein when the end user makes a change to the digital content via a user interface, reflecting the change in the simulated digital content in the agent virtual environment.