CPC A63F 13/655 (2014.09) [A63F 13/798 (2014.09); A63F 13/803 (2014.09); A63F 13/847 (2014.09)] | 20 Claims |
1. A method for presenting one or more in-game objectives in one or more virtual games, the method comprising:
receiving, by a computing device, first real-world telematics data associated with one or more prior first real-world vehicle trips made by a first real-world user;
determining, by the computing device, one or more first real-world driving characteristics based at least in part upon the first real-world telematics data;
receiving, by the computing device, second real-world telematics data associated with one or more prior second real-world vehicle trips made by a second real-world user, the second real-world user being different from the first real-world user;
determining, by the computing device, one or more second real-world driving characteristics based at least in part upon the second real-world telematics data;
generating, by the computing device, a shared virtual map based at least in part upon the one or more first real-world driving characteristics and the one or more second real-world driving characteristics;
processing, by the computing device, information associated with the shared virtual map;
generating, by the computing device, a shared in-game objective based at least in part upon the shared virtual map;
presenting, by the computing device, the shared in-game objective to a first virtual character and a second virtual character in a virtual game, the first virtual character being associated with the one or more first real-world driving characteristics of the first real-world user and the second virtual character being associated with the one or more second real-world driving characteristics of the second real-world user, the first virtual character and the second virtual character being different; and
allowing, by the computing device, the first virtual character and the second virtual character to accomplish, in the shared virtual map, the shared in-game objective.
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