US 12,354,432 B2
Game with player actuated control structure
Dean P. Alderucci, Westport, CT (US); and Geoffrey M. Gelman, Brooklyn, NY (US)
Assigned to CFPH, LLC, New York, NY (US)
Filed by CFPH, LLC, New York, NY (US)
Filed on Jul. 11, 2023, as Appl. No. 18/220,351.
Application 18/220,351 is a continuation of application No. 17/245,472, filed on Apr. 30, 2021, granted, now 11,749,051.
Application 17/245,472 is a continuation of application No. 16/683,706, filed on Nov. 14, 2019, granted, now 10,997,815, issued on May 4, 2021.
Application 16/683,706 is a continuation of application No. 11/742,054, filed on Apr. 30, 2007, granted, now 10,504,317, issued on Dec. 10, 2019.
Prior Publication US 2023/0351838 A1, Nov. 2, 2023
This patent is subject to a terminal disclaimer.
Int. Cl. G07F 17/32 (2006.01)
CPC G07F 17/3209 (2013.01) 18 Claims
OG exemplary drawing
 
1. A mobile device, comprising:
a display screen;
a motion sensor configured to detect motion of the mobile device;
a controller configured to receive an activation by a user during operation of a gaming;
at least one processor to:
detect motion-sensitive input based on the detected motion by the motion sensor;
detect the activation of the controller by the user;
generate gambling commands based on motion signals from the motion sensor while the activation of the input by the user is detected;
disable the generation of the gaming commands in absence of the motion of the mobile device or the activation of the input by the user; and
wherein an amount of the detected motion determines a bet size placed during the gaming.