| CPC A63F 13/77 (2014.09) [A63F 13/335 (2014.09); A63F 13/35 (2014.09); A63F 13/352 (2014.09); A63F 2300/407 (2013.01); A63F 2300/513 (2013.01); A63F 2300/531 (2013.01)] | 20 Claims |

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1. A computing system comprising:
one or more processors; and
one or more memories having stored therein instructions that, upon execution by the one or more processors, cause the computing system to perform computing operations comprising:
receiving, by a game session management service, from a customer account, a first request to create a first game fleet, wherein the game session management service manages a fixed host fleet type and a non-fixed host fleet type, wherein the fixed host fleet type allows game server execution only on a fixed host topology of a computing service provider affiliated with the game session management service, wherein the non-fixed host fleet type allows the game server execution on any host topology, and wherein the first request indicates that the first game fleet has the non-fixed host fleet type;
receiving, by the game session management service, from the customer account, a host registration request to register a host to the first game fleet;
providing, by the game session management service, to the customer account, information regarding a designated communications interface for communications between the first game fleet and the game session management service;
receiving, by the game session management service, via the designated communications interface, a process registration request to register a game server process executing on the host; and
communicating, by the game session management service, with game server process executing on the host via the designated communications interface.
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