| CPC A63F 13/537 (2014.09) [A63F 13/497 (2014.09); A63F 13/5375 (2014.09); G06T 11/00 (2013.01); G06V 20/41 (2022.01); G06V 20/49 (2022.01); G06T 2210/62 (2013.01); G06V 2201/10 (2022.01)] | 28 Claims |

|
1. A computer-implemented method comprising:
receiving a source video;
identifying a plurality of player actions that occur in gameplay captured in the source video;
receiving a second video, the second video based on a currently executing game environment;
determining a portion of the source video exhibits a first gameplay situation that is similar to a second gameplay situation in the second video based on a comparison of a captured frame of the second video to the portion of the source video;
adjusting a property of the determined portion of the source video to produce a semi-transparent guide video; and
overlaying the semi-transparent guide video on at least a portion of the currently executing game environment such that the at least a portion of the currently executing game environment and the guide video are concurrently visible.
|