US 11,055,830 B2
Rendering process and system
Tae Hyun Rhee, Wellington (NZ); Andrew Chalmers, Lower Hutt (NZ); Benjamin Peter Allen, Wellington (NZ); Thomas Manu Iorns, Porirua (NZ); and Lohit Dev Petikam, Wellington (NZ)
Assigned to Victoria Link Limited, Wellington (NZ)
Appl. No. 16/345,927
Filed by Victoria Link Limited, Wellington (NZ)
PCT Filed Nov. 22, 2016, PCT No. PCT/AU2016/051137
§ 371(c)(1), (2) Date Apr. 29, 2019,
PCT Pub. No. WO2018/076038, PCT Pub. Date May 3, 2018.
Claims priority of application No. 2016904448 (AU), filed on Oct. 31, 2016.
Prior Publication US 2019/0272626 A1, Sep. 5, 2019
Int. Cl. G06T 15/20 (2011.01); G06T 5/00 (2006.01); G06T 15/50 (2011.01); G06T 15/55 (2011.01); G06T 15/60 (2006.01); H04N 5/232 (2006.01)
CPC G06T 5/009 (2013.01) [G06T 15/20 (2013.01); G06T 15/503 (2013.01); G06T 15/506 (2013.01); G06T 15/55 (2013.01); G06T 15/60 (2013.01); H04N 5/23238 (2013.01); G06T 2207/20208 (2013.01)] 18 Claims
OG exemplary drawing
 
1. A rendering process implemented on a computer system,
the computer system comprising at least one processing unit and processing modules to perform the rendering process, the rendering process including:
receiving low dynamic range (LDR) video data;
generating radiance maps from said LDR data, wherein said maps include a diffuse radiance map and a specular radiance map;
inverse tone mapping LDR data of said maps to generate high dynamic range (HDR) data for said maps; and
receiving at least one virtual object and applying image based lighting to said at least one virtual object using said HDR data of said maps.