US 12,347,005 B2
Generating and using behavioral policy graphs that assign behaviors to objects for digital image editing
Kevin Gary Smith, Lehi, UT (US)
Assigned to Adobe Inc., San Jose, CA (US)
Filed by Adobe Inc., San Jose, CA (US)
Filed on Jan. 31, 2023, as Appl. No. 18/162,401.
Prior Publication US 2024/0257421 A1, Aug. 1, 2024
Int. Cl. G06T 11/60 (2006.01); G06V 10/764 (2022.01); G06V 10/82 (2022.01); G06V 20/70 (2022.01)
CPC G06T 11/60 (2013.01) [G06V 10/764 (2022.01); G06V 10/82 (2022.01); G06V 20/70 (2022.01); G06T 2200/24 (2013.01)] 20 Claims
OG exemplary drawing
 
1. A computer-implemented method comprising:
generating, for a client device, a behavioral policy graph that assigns behaviors to object classes based on object relationships;
receiving, from the client device, a digital image portraying a plurality of objects;
determining behaviors of the plurality of objects utilizing the behavioral policy graph by determining, for each object of the plurality of objects, a behavior based on a relationship of the object with an additional object of the plurality of objects in accordance with the behavioral policy graph; and
modifying the digital image by modifying one or more objects based on the behaviors of the plurality of objects.