US 12,337,239 B1
System and method for self-learning, artificial intelligence character system for entertainment applications
Luis Javier Ibanez, Ave Maria, FL (US); and Nelson Johan Vega, Royal Palm Beach, FL (US)
Assigned to Synchroverse Gaming LLC, Miami, FL (US)
Filed by SYNCHROVERSE GAMING LLC, Miami, FL (US)
Filed on Jul. 3, 2024, as Appl. No. 18/763,410.
Claims priority of provisional application 63/524,772, filed on Jul. 3, 2023.
Int. Cl. A63F 13/67 (2014.01); A63F 13/537 (2014.01)
CPC A63F 13/67 (2014.09) [A63F 13/537 (2014.09)] 12 Claims
OG exemplary drawing
 
1. A method for managing a digital asset on one or more platforms, the digital asset comprising a plurality of characteristics including at least one alterable characteristic, the digital asset comprising a virtual character, the method comprising:
receiving a prompt from user input from a user;
analyzing the prompt for past experiences, behavior, current environment, current application, and mood of the virtual character;
storing the prompt for pre-processing of the virtual character;
sending the prompt and an animation list to an external API;
determining character audio response, visemes, and timing for the virtual character;
transmitting the audio response, the visemes, and the timing through the virtual character to the user;
sending the virtual character to a first media source including the at least one alterable characteristic, wherein performance of the first media source is affected by the at least one alterable characteristic;
receiving data from the first media source for altering the at least one alterable characteristic based on an interaction in the first media source;
altering, the at least one alterable characteristic in the digital asset based on the received data;
sending the digital asset data including the at least one altered characteristic to a second media source independent of the first media source, wherein performance of the second media source is affected by the at least one altered characteristic; and
sending the digital asset data to an interactive platform enabling a user to access the digital asset independent of the first media source or the second media source.