US 12,333,664 B2
Location-based digital token management systems, methods, and apparatus
Nicholas J. Witchey, Laguna Hills, CA (US); John Wiacek, Los Angeles, CA (US); Jake Fyfe, Los Angeles, CA (US); and Patrick Soon-Shiong, Los Angeles, CA (US)
Assigned to Nant Holdings IP, LLC, Culver City, CA (US)
Filed by Nant Holdings IP, LLC, Culver City, CA (US)
Filed on Jan. 16, 2024, as Appl. No. 18/414,101.
Application 18/414,101 is a continuation of application No. 18/367,924, filed on Sep. 13, 2023, granted, now 11,928,785.
Application 18/367,924 is a continuation of application No. 18/077,042, filed on Dec. 7, 2022, granted, now 11,798,244, issued on Oct. 24, 2023.
Prior Publication US 2024/0193878 A1, Jun. 13, 2024
This patent is subject to a terminal disclaimer.
Int. Cl. G06T 19/00 (2011.01); G06Q 20/36 (2012.01); G06Q 20/38 (2012.01); H04L 67/131 (2022.01)
CPC G06T 19/006 (2013.01) [G06Q 20/36 (2013.01); G06Q 20/3825 (2013.01); G06T 19/003 (2013.01); H04L 67/131 (2022.05)] 21 Claims
OG exemplary drawing
 
1. A location-based inventory management system comprising:
at least one non-transitory memory storing software instructions; and
at least one processor coupled with the memory and that performs the following operations upon execution of the software instructions:
obtaining a location of at least one mobile device, wherein the at least one mobile device is executing a video game application;
identifying at least one augmented reality (AR) virtual object container based on the location corresponding to a container location that changes over time and that corresponds to movement of a physical object that is recognized using an object detection algorithm, the AR virtual object container having a rule set selected from a plurality of rule sets based on the location, the plurality of rules sets including the rule set;
instantiating an inventory of virtual objects for the at least one AR virtual object container according to the rule set of the AR virtual object container, wherein the inventory of the virtual objects comprises at least one of the following assets associated with the video game application: a program code, a program code package, a video game character, a video game skin, a texture for a video game, a patch, or a video game object;
enabling the mobile device to render the inventory of the virtual objects within the AR virtual object container on a display of the mobile device; and
enabling a transaction associated with the virtual objects via the mobile device.