US 12,333,663 B2
Systems and methods for using artificial intelligence for improved creation of extended reality worlds, experiences, simulations and learning activities
Ethan Fieldman, Gainesville, FL (US)
Assigned to CURIOXR, INC., Gainesville, FL (US)
Filed by VR-EDU, Inc., Gainesville, FL (US)
Filed on Jan. 8, 2024, as Appl. No. 18/406,741.
Application 18/406,741 is a continuation of application No. 18/306,800, filed on Apr. 25, 2023, granted, now 11,900,555.
Prior Publication US 2024/0362868 A1, Oct. 31, 2024
Int. Cl. G06T 19/00 (2011.01); G06F 3/01 (2006.01); G06T 19/20 (2011.01)
CPC G06T 19/006 (2013.01) [G06F 3/017 (2013.01); G06T 19/20 (2013.01)] 5 Claims
OG exemplary drawing
 
1. A method for generating a digital object in an extended reality environment comprising:
detecting a voice command from a user using an extended reality environment via an extended reality hardware device that requests creation of a digital object for display in the extended reality environment;
detecting a location point being pointed to by a pointing action of the user in the extended reality environment via the extended reality hardware, wherein the location point is a vector with coordinates determined by an intersection point of a ray cast from the pointing action of the user with a representation of a wall or floor in the extended reality environment;
retrieving a representation of the digital object with an artificial intelligence process that provides the representation for displaying the digital object at the location point, wherein the artificial intelligence process provides the representation from one of artificial intelligence image-generating software and a database of images; and
displaying the representation of the digital object at the location point in the extended reality environment via the extended reality hardware device in response to both the detecting of the voice command and the pointing action from the user.