US 12,324,986 B2
Inter-vehicle electronic games
Gary Lake-Schaal, Los Angeles, CA (US); Pamela J. Allison, Burbank, CA (US); Lewis S. Ostrover, Los Angeles, CA (US); Gregory I. Gewickey, Simi Valley, CA (US); Ha Nguyen, Fullerton, CA (US); and Prashant Abhyankar, Burbank, CA (US)
Assigned to Warner Bros. Entertainment Inc., Burbank, CA (US)
Filed by WARNER BROS. ENTERTAINMENT INC., Burbank, CA (US)
Filed on Feb. 8, 2024, as Appl. No. 18/436,827.
Application 18/436,827 is a continuation of application No. 17/432,799, granted, now 11,911,693, previously published as PCT/US2020/019366, filed on Feb. 21, 2020.
Claims priority of provisional application 62/808,697, filed on Feb. 21, 2019.
Prior Publication US 2024/0181341 A1, Jun. 6, 2024
This patent is subject to a terminal disclaimer.
Int. Cl. A63F 13/355 (2014.01); A63F 13/79 (2014.01); H04W 4/08 (2009.01); H04W 4/21 (2018.01); H04W 4/46 (2018.01)
CPC A63F 13/355 (2014.09) [A63F 13/79 (2014.09); H04W 4/08 (2013.01); H04W 4/21 (2018.02); H04W 4/46 (2018.02)] 21 Claims
OG exemplary drawing
 
1. A computer-implemented method of providing electronic media for a set of users, the method comprising:
identifying, by one or more processors, a group of users, based on:
a presence, for a period of time, by each user in the group of users, each user representing a respective independently controlled vehicle,
an indication of interest by each user in a communication network-mediated interaction with another of the group of users during the period of time, and
trip data for each of the vehicles, wherein the trip data comprises one or more locations associated with an interactive media session for execution by interactive media players, each interactive media player associated with a respective user of the group of users;
selecting or configuring, by the one or more processors and based on the trip data for each of the vehicles and the locations, an interactive media program for execution by the interactive media players; and
providing, by the one or more processors, the interactive media program to the interactive media players during the period of time.