US 12,001,644 B2
Method and apparatus for adding interactive objects to a virtual reality environment
Jussi Leppänen, Tampere (FI); Arto Lehtiniemi, Lempäälä (FI); Antti Eronen, Tampere (FI); and Sujeet Shyamsundar Mate, Tampere (FI)
Assigned to Nokia Technologies Oy, Espoo (FI)
Appl. No. 17/258,634
Filed by Nokia Technologies Oy, Espoo (FI)
PCT Filed Jul. 12, 2019, PCT No. PCT/EP2019/068821
§ 371(c)(1), (2) Date Jan. 7, 2021,
PCT Pub. No. WO2020/020665, PCT Pub. Date Jan. 30, 2020.
Claims priority of application No. 18185181 (EP), filed on Jul. 24, 2018.
Prior Publication US 2021/0286503 A1, Sep. 16, 2021
Int. Cl. G06F 3/04815 (2022.01); G06F 3/01 (2006.01); G06F 3/0484 (2022.01)
CPC G06F 3/04815 (2013.01) [G06F 3/013 (2013.01); G06F 3/0484 (2013.01); G06F 3/012 (2013.01); G06F 3/016 (2013.01); G06F 3/017 (2013.01)] 20 Claims
OG exemplary drawing
 
1. An apparatus comprising:
at least one processor; and
at least one non-transitory memory including computer program code,
the at least one non-transitory memory and the computer program code configured to, with the at least one processor, cause the apparatus to perform at least the following:
add an interactive object to an interactive object queue in response to a user indication to add the interactive object to the interactive object queue, wherein the interactive object comprises a virtual object;
provide a first control area, corresponding to the interactive object, in response to the interactive object being added to the interactive object queue;
modify the first control area to be continuously accessible to the user in response to a movement of the user away from the interactive object, wherein at least one of a size or a shape of the first control area is modified relative to the user;
determine whether the user is at least partially within the first control area while the interactive object is outside a field of vision of the user; and
provide feedback to the user in response to determining that the user is at least partially within the first control area.