US 11,998,847 B2
Video game with reward based on use of new character
Takahiro Otomo, Tokyo (JP)
Assigned to SEGA CORPORATION, Tokyo (JP)
Filed by SEGA CORPORATION, Tokyo (JP)
Filed on May 16, 2023, as Appl. No. 18/318,214.
Application 18/318,214 is a continuation of application No. 17/945,331, filed on Sep. 15, 2022, granted, now 11,691,081.
Application 17/945,331 is a continuation of application No. PCT/JP2021/009392, filed on Mar. 9, 2021.
Claims priority of application No. 2020-045076 (JP), filed on Mar. 16, 2020; application No. 2020-045077 (JP), filed on Mar. 16, 2020; and application No. 2020-045078 (JP), filed on Mar. 16, 2020.
Prior Publication US 2023/0285861 A1, Sep. 14, 2023
Int. Cl. A63F 13/60 (2014.01); A63F 13/69 (2014.01); A63F 13/55 (2014.01)
CPC A63F 13/60 (2014.09) [A63F 13/69 (2014.09); A63F 13/55 (2014.09)] 4 Claims
OG exemplary drawing
 
1. A non-transitory computer readable medium storing instructions for executing a game in which a certain quest becomes executable upon a version upgrade of the game, and a new character becomes available upon the version upgrade, the instructions causing a computer to:
select, based on a user input, a playable character to be used in one quest that is the certain quest,
execute the one quest based on a parameter of the playable character, and
grant a reward to a player in response to satisfying a clearance condition in the executed one quest, wherein
the more new characters that become available as the playable character, the lower an amount of the granted reward.