US 11,998,846 B2
Instructions and information processing device for gaming
Takahiro Otomo, Tokyo (JP)
Assigned to SEGA CORPORATION, Tokyo (JP)
Filed by SEGA CORPORATION, Tokyo (JP)
Filed on Aug. 10, 2022, as Appl. No. 17/885,215.
Application 17/885,215 is a continuation of application No. PCT/JP2021/004077, filed on Feb. 4, 2021.
Claims priority of application No. 2020-020377 (JP), filed on Feb. 10, 2020.
Prior Publication US 2023/0226446 A1, Jul. 20, 2023
Int. Cl. A63F 13/00 (2014.01); A63F 13/58 (2014.01); A63F 13/69 (2014.01)
CPC A63F 13/58 (2014.09) [A63F 13/69 (2014.09)] 9 Claims
OG exemplary drawing
 
1. A non-transitory computer readable recording medium storing a program that causes a computer to function as:
a control device that:
causes a player to acquire a content in response to a game execution instruction from the player;
in response to an instruction from the player, extracts content groups, each consisting of contents of the same type, from contents possessed by the player;
automatically selects fusion source contents from each of the extracted content groups;
automatically selects resource contents having a rarity at or below a specific level that correspond to a remainder of each of the extracted content groups from which the fusion source contents and a content having a rarity exceeding the specific level are excluded; and
collectively fuses, with each of the fusion source contents, at least one of the resource contents that is the same type as the each of the fusion source contents.