US 11,998,834 B2
Systems and methods for establishing direct communication between a server system and a video game controller
Roelof Roderick Colenbrander, San Mateo, CA (US)
Assigned to Sony Interactive Entertainment LLC, San Mateo, CA (US)
Filed by Sony Interactive Entertainment LLC, San Mateo, CA (US)
Filed on Jun. 15, 2021, as Appl. No. 17/348,562.
Application 17/348,562 is a continuation of application No. 17/016,001, filed on Sep. 9, 2020, granted, now 11,045,722.
Application 17/016,001 is a continuation of application No. 16/181,211, filed on Nov. 5, 2018, granted, now 10,773,156, issued on Sep. 15, 2020.
Prior Publication US 2021/0308561 A1, Oct. 7, 2021
This patent is subject to a terminal disclaimer.
Int. Cl. H04L 67/14 (2022.01); A63F 13/23 (2014.01); A63F 13/77 (2014.01); A63F 13/79 (2014.01); H04L 65/1069 (2022.01)
CPC A63F 13/23 (2014.09) [A63F 13/77 (2014.09); A63F 13/79 (2014.09); H04L 65/1069 (2013.01); H04L 67/14 (2013.01)] 20 Claims
OG exemplary drawing
 
1. A method for pairing a hand-held controller (HHC) with a session, comprising:
establishing, by a computing device, the session with a server system;
after the session is established, receiving, by the computing device from the server system via a computer network, information associated with the session and a first instruction to provide information identifying the HHC;
sending, from the computing device to the HHC, the information associated with the session and the first instruction to provide the information identifying the HHC; and
in response to receiving the first instruction, providing, by the HHC, the information identifying the HHC via the computer network to the server system to pair with the session.