US 11,995,760 B2
Virtual reality simulator and virtual reality simulation program
Wataru Kaku, Musashino (JP)
Assigned to TOYOTA JIDOSHA KABUSHIKI KAISHA, Toyota (JP)
Filed by TOYOTA JIDOSHA KABUSHIKI KAISHA, Toyota (JP)
Filed on Jun. 2, 2022, as Appl. No. 17/830,710.
Claims priority of application No. 2021-115014 (JP), filed on Jul. 12, 2021.
Prior Publication US 2023/0012029 A1, Jan. 12, 2023
This patent is subject to a terminal disclaimer.
Int. Cl. G06T 15/20 (2011.01); G06F 3/01 (2006.01)
CPC G06T 15/20 (2013.01) [G06F 3/012 (2013.01)] 6 Claims
OG exemplary drawing
 
1. A virtual reality simulator comprising:
one or more processors; and
one or more memory devices storing virtual space configuration information indicating a configuration of a virtual space, wherein
the one or more processors are configured to execute:
a process of acquiring information on a real user position that is a position of a head of a user in a real space;
a process of acquiring information on a virtual user position that is a position in the virtual space corresponding to the real user position;
an imaging process that acquires a virtual space image by imaging the virtual space by using a virtual camera placed at the virtual user position in the virtual space, based on the virtual space configuration information; and
a process of projecting or displaying the virtual space image on a screen that is installed at a position distant from the user in the real space and does not integrally move with the user,
the imaging process includes a lens shift process that shifts a lens of the virtual camera such that whole of the screen fits within a field of view of the virtual camera, and
an amount of the lens shift in the lens shift process is based on a size of the screen and a positional relationship between the real user position and the position at which the screen is installed in the real space.