US 11,995,753 B2
Generating an avatar using a virtual reality headset
Komal Sharma, Lakewood, CO (US); Muhammad Khan, Greenwood Village, CO (US); Hany Heikal, Aurora, CO (US); Mohamed Daoud, Englewood, CO (US); and Hossam Hmimy, Aurora, CO (US)
Assigned to Charter Communications Operating, LLC, St. Louis, MO (US)
Filed by Charter Communications Operating, LLC, St. Louis, MO (US)
Filed on Jul. 12, 2022, as Appl. No. 17/863,176.
Prior Publication US 2024/0020900 A1, Jan. 18, 2024
Int. Cl. G06T 13/40 (2011.01); G02B 5/08 (2006.01); G02B 27/00 (2006.01); G02B 27/01 (2006.01); G06F 3/01 (2006.01); G06T 3/4038 (2024.01); G06T 11/60 (2006.01); G06T 19/00 (2011.01)
CPC G06T 13/40 (2013.01) [G02B 5/08 (2013.01); G02B 27/0093 (2013.01); G02B 27/0101 (2013.01); G02B 27/017 (2013.01); G02B 27/0179 (2013.01); G06F 3/013 (2013.01); G06T 3/4038 (2013.01); G06T 11/60 (2013.01); G06T 19/006 (2013.01); G02B 2027/0138 (2013.01); G02B 2027/014 (2013.01); G02B 2027/0187 (2013.01)] 19 Claims
OG exemplary drawing
 
1. A method, comprising:
capturing, by at least one camera of a virtual reality (VR) headset, a plurality of images of a reflection of a user in a mirror, wherein the plurality of images include at least:
a first image of a reflection of the user in a first position with respect to the mirror and a second image of a reflection of the user in a second position with respect to the mirror; and
an image of a reflection of eyes of the user, wherein the image of the reflection of the eyes of the user is captured while the user is holding the VR headset; and
generating a three-dimensional avatar based on the plurality of images captured by the at least one camera.