US 12,315,064 B2
Motion vector optimization for multiple refractive and reflective interfaces
Pawel Kozlowski, Truckee, CA (US); and Maksim Aizenshtein, Sammamish, WA (US)
Assigned to Nvidia Corporation, Santa Clara, CA (US)
Filed by Nvidia Corporation, Santa Clara, CA (US)
Filed on Dec. 4, 2023, as Appl. No. 18/527,770.
Application 18/527,770 is a continuation of application No. 17/686,081, filed on Mar. 3, 2022, granted, now 11,836,844.
Prior Publication US 2024/0177394 A1, May 30, 2024
This patent is subject to a terminal disclaimer.
Int. Cl. G06T 15/00 (2011.01); G06T 5/70 (2024.01); G06T 7/20 (2017.01); G06T 7/70 (2017.01)
CPC G06T 15/00 (2013.01) [G06T 5/70 (2024.01); G06T 7/20 (2013.01); G06T 7/70 (2017.01)] 20 Claims
OG exemplary drawing
 
1. A computer-implemented method, comprising:
receiving data associated with a first image frame and a second image frame;
determining a background region of the first image frame based at least in part on at least one beam path through one or more layers of specular interfaces depicted using the first image frame; and
generating at least one motion vector representing an offset between a pixel of interest in the background region of the first image frame and a corresponding pixel in the background of the second image frame.