US 11,991,469 B2
Skeletal tracking for real-time virtual effects
Olha Rykhliuk, Marina Del Rey, CA (US); Jonathan Solichin, Arcadia, CA (US); Olesia Voronova, Santa Monica, CA (US); and Artem Yagodin, Playa del Rey, CA (US)
Assigned to Snap Inc., Santa Monica, CA (US)
Filed by Snap Inc., Santa Monica, CA (US)
Filed on Jun. 30, 2021, as Appl. No. 17/363,835.
Claims priority of provisional application 63/046,551, filed on Jun. 30, 2020.
Prior Publication US 2021/0409615 A1, Dec. 30, 2021
Int. Cl. H04N 5/262 (2006.01); G06T 7/246 (2017.01); G06T 7/73 (2017.01); G06T 11/00 (2006.01); H04L 51/10 (2022.01); H04L 51/18 (2022.01)
CPC H04N 5/2621 (2013.01) [G06T 7/246 (2017.01); G06T 7/73 (2017.01); G06T 11/00 (2013.01); H04L 51/10 (2013.01); H04L 51/18 (2013.01); G06T 2207/10016 (2013.01); G06T 2207/30196 (2013.01)] 20 Claims
OG exemplary drawing
 
9. A system comprising:
a processor; and
a memory storing instructions that, when executed by the processor, configure the system to perform operations comprising:
capturing a video in real-time using an image capture device;
identifying first pose information in a video while capturing the video;
in response to identifying the first pose information, applying a first virtual effect to the video in real time, the first virtual effect causing a visual modification to the video;
identifying second pose information in the video, the second pose information identified after the first pose information; and
in response to identifying the second pose information and applying the first virtual effect, applying a second virtual effect to the video while capturing the video, the second virtual effect modifying a granularity of the visual modification associated with the first virtual effect.