US 11,990,004 B2
Systems and methods for administration of non-wagering account associated with gaming environment
Kirk E. Sanford, Las Vegas, NV (US); Thomas M. Sears, Henderson, NV (US); and Omer Sattar, Las Vegas, NV (US)
Assigned to Sightline Payments LLC, Las Vegas, NV (US)
Filed by Sightline Payments LLC, Las Vegas, NV (US)
Filed on Mar. 30, 2022, as Appl. No. 17/708,712.
Application 17/708,712 is a continuation of application No. 15/225,156, filed on Aug. 1, 2016, granted, now 11,302,146.
Application 15/225,156 is a continuation in part of application No. 14/962,321, filed on Dec. 8, 2015, granted, now 9,600,966, issued on Mar. 21, 2017.
Application 14/962,321 is a continuation of application No. 14/326,596, filed on Jul. 9, 2014, granted, now 9,251,651, issued on Feb. 2, 2016.
Application 14/326,596 is a continuation of application No. 14/033,495, filed on Sep. 22, 2013, granted, now 8,777,725, issued on Jul. 15, 2014.
Claims priority of provisional application 61/744,564, filed on Sep. 28, 2012.
Prior Publication US 2022/0223006 A1, Jul. 14, 2022
This patent is subject to a terminal disclaimer.
Int. Cl. G07F 17/32 (2006.01); G06Q 20/22 (2012.01); G06Q 20/34 (2012.01)
CPC G07F 17/3255 (2013.01) [G06Q 20/227 (2013.01); G06Q 20/349 (2013.01); G07F 17/3237 (2013.01); G07F 17/3239 (2013.01); G07F 17/3241 (2013.01); G07F 17/3251 (2013.01)] 23 Claims
OG exemplary drawing
 
1. A computer-based method of transferring funds between a stored value account and a gaming account, the method performed by one or more computing devices comprising instructions stored in a memory, which when executed by one or more processors of the one or more computing devices, cause the one or more computing devices to perform the method comprising:
associating in computer memory of the one or more computing devices, a stored value account of a player with a player identifier of a gaming environment, wherein the stored value account is a financial account that holds a balance maintained by an issuer processor computing on a bank card network, wherein funds held in the stored value account are usable for payment transactions at any of a plurality of merchants associated with the bank card network, and wherein the stored value account is associated with a non-reloadable stored value payment vehicle;
receiving, by the one or more computing devices, the player identifier of the player, wherein the player identifier is associated with a gaming account having a balance maintained by a casino computing system of the gaming environment, wherein the balance of the gaming account is usable for wagering within the gaming environment;
identifying, by any of the one or more computing devices and based at least partially on the player identifier, the stored value account of the player;
receiving, by the one or more computing devices, a request for the balance of the stored value account maintained by the issuer processor computing system;
querying, by the one or more computing devices, the issuer processor computing system for the balance of the stored value account;
displaying, by the one or more computing devices, an indication of the balance of the stored value account;
instructing, by any of the one or more computing devices, the issuer processor computing system to decrease the balance of the stored value account; and
instructing, by any of the one or more computing devices, the casino computing system to increase the balance of the gaming account.