US 11,986,736 B1
On-chain cryptographic assets applied in off-chain electronic game leveling and progression
Tawsif Khan, Cedar Park, TX (US); and Beau L. Button, Cedar Park, TX (US)
Assigned to ATLAS REALITY, INC., Cedar Park, TX (US)
Filed by Atlas Reality, Inc., Cedar Park, TX (US)
Filed on Jun. 1, 2023, as Appl. No. 18/327,409.
Claims priority of provisional application 63/381,699, filed on Oct. 31, 2022.
Int. Cl. A63F 13/00 (2014.01); A63F 13/67 (2014.01); A63F 13/69 (2014.01); A63F 13/792 (2014.01); G06F 9/54 (2006.01); H04L 9/00 (2022.01)
CPC A63F 13/69 (2014.09) [A63F 13/67 (2014.09); A63F 13/792 (2014.09); G06F 9/54 (2013.01); H04L 9/50 (2022.05)] 20 Claims
OG exemplary drawing
 
1. A computer-implemented method comprising:
operating, by an electronic gaming computer system (i) communicably coupled to a blockchain network and (ii) hosting a gaming ecosystem including a plurality of electronic games, a particular electronic game of the plurality of electronic games being played by one or more players,
wherein each player of the one or more players is represented by a player character, and
wherein the player character is stored separate from a blockchain provided by the blockchain network;
determining, by the electronic gaming computer system, that a particular player character representing a particular player of the one or more players has reached a first level of the particular electronic game;
responsive to determining that the particular player character has reached the first level, increasing a modification capacity of the particular player character;
in response to user input by the particular player, applying, by the electronic gaming computer system via communication with the blockchain network, a number of attribute modifications that satisfies the modification capacity of the particular player character to the particular player character,
wherein each attribute modification is defined by an on-chain cryptographic asset that is owned by the particular player and defined on the blockchain provided by the blockchain network; and
sending a notification to an application programming interface (API) used by the electronic gaming computer system to host the gaming ecosystem, wherein the notification indicates that the on-chain cryptographic asset for each attribute modification being used within the particular electronic game.