US 11,657,677 B2
Non-standard progressive customization with uniform expected values
Ryan Hawkins, Henderson, NV (US); Stephanie Johns, Las Vegas, NV (US); Yanis Tsombanidis, Las Vegas, NV (US); and Robert Honeycutt, Henderson, NV (US)
Assigned to Aristocrat Technologies Australia Pty Limited, North Ryde (AU)
Filed by Aristocrat Technologies Australia Pty Limited, North Ryde (AU)
Filed on Nov. 6, 2020, as Appl. No. 17/92,160.
Application 17/092,160 is a continuation of application No. 16/120,032, filed on Aug. 31, 2018, granted, now 10,832,524.
Claims priority of provisional application 62/555,923, filed on Sep. 8, 2017.
Prior Publication US 2021/0056807 A1, Feb. 25, 2021
This patent is subject to a terminal disclaimer.
Int. Cl. G07F 17/32 (2006.01); G07F 17/34 (2006.01)
CPC G07F 17/3258 (2013.01) [G07F 17/3209 (2013.01); G07F 17/3211 (2013.01); G07F 17/3216 (2013.01); G07F 17/3223 (2013.01); G07F 17/3213 (2013.01); G07F 17/3239 (2013.01); G07F 17/34 (2013.01)] 20 Claims
OG exemplary drawing
 
1. A system comprising a processor and a memory, the system being configured to control an electronic gaming machine (“EGM”), wherein the EGM comprises a user interface and a display device, by performing operations, the operations comprising:
causing display, via the user interface, of a plurality of input display areas associated with a plurality of input amounts;
receiving user input associated with an input amount of the plurality of input amounts displayed via the user interface;
altering display of an input display area, of the plurality of input display areas, associated with the input amount to indicate the input amount is a selected input amount of the plurality of input amounts;
causing display of at least one progressive output amount associated with the input amount in an output display area on the display device;
causing display of an indicator associated with the input amount in a subarea adjacent the output display area;
receiving second user input associated with a second input amount of the plurality of input amounts displayed via the user interface, wherein the second input amount is different from the input amount;
selecting a multiplier value to apply to the at least one progressive output amount to generate at least one multiplied progressive output amount, wherein the multiplier value is selected based upon the second input amount, from a plurality of multiplier values each associated with a respective input amount and stored in the memory;
generating the at least one multiplied progressive output amount by applying the multiplier value to the at least one progressive output amount, wherein the at least one multiplied progressive output amount is in compliance with a uniform expected percentage with respect to the second input amount, wherein the uniform expected percentage is the same across each respective input amount and is implemented based at least in part upon the selection from the plurality of multiplier values;
altering display of a second input display area, of the plurality of input display areas, associated with the second input amount to indicate the second input amount is a second selected input amount of the plurality of input amounts;
causing display of the at least one multiplied progressive output amount in the output display area; and
causing display of a second indicator associated with the second input amount in the subarea adjacent the output display area, wherein display of the at least one multiplied progressive output amount and the second indicator based upon the second input amount indicates that the at least one multiplied progressive output amount is available to be won based upon the selecting of the second input amount that is different from the input amount.