US 11,654,369 B2
Game system, game method, and game program
Takuya Hashimoto, Tokyo (JP); and Satoki Nakamura, Tokyo (JP)
Assigned to THE POKEMON COMPANY, Tokyo (JP)
Filed by The Pokemon Company, Tokyo (JP)
Filed on Jan. 24, 2022, as Appl. No. 17/581,988.
Application 17/581,988 is a continuation of application No. 16/908,787, filed on Jun. 23, 2020, granted, now 11,278,814.
Claims priority of application No. JP2019-116538 (JP), filed on Jun. 24, 2019; and application No. JP2020-001836 (JP), filed on Jan. 9, 2020.
Prior Publication US 2022/0143512 A1, May 12, 2022
This patent is subject to a terminal disclaimer.
Int. Cl. A63F 13/77 (2014.01); A63F 13/798 (2014.01); A63F 13/335 (2014.01); A63F 13/323 (2014.01)
CPC A63F 13/77 (2014.09) [A63F 13/323 (2014.09); A63F 13/335 (2014.09); A63F 13/798 (2014.09); A63F 2300/552 (2013.01); A63F 2300/558 (2013.01)] 18 Claims
OG exemplary drawing
 
1. An electronic game system configured to provide game play content to a user, the electronic game system comprising:
a communication interface configured to acquire, from a user terminal via a network, information indicating a type of account accessed by the user to play a game executed by the user terminal; and
processing circuitry configured to
determine a first appearance probability of a character to be presented to the user terminal during gameplay upon receiving an indication that an input operation is received at the user terminal in a case that the information indicates that the type of account accessed by the user is a first type of account at the time of the input operation;
determining a second appearance probability, which is different from the first appearance probability, of the character to be presented to the user terminal during gameplay upon receiving the indication that the input operation is received at the user terminal in a case that the information indicates that the type of account accessed by the user is a second type of account, which is different from the first type of account, at the time of the input operation; and
control the communication interface to provide the character to the user terminal via the network based on the first appearance probability in a case that the information indicating the type of account accessed by the user indicates the first type of account and the second appearance probability in a case that the information indicating the type of account accessed by the user indicates the second type of account, wherein
the first type of account accessed by the user to play the game is an account for a social network service (SNS), and
the second type of account accessed by the user to play the game is a game service account.