US 11,654,363 B1
Interaction management for virtual environments
Joshua Rainbolt, Federal Way, WA (US); Bradley Aaron Rebh, Kenmore, WA (US); and Hsiu Quen Cheah, Cambridge (GB)
Assigned to Amazon Technologies, Inc., Seattle, WA (US)
Filed by Amazon Technologies, Inc., Reno, NV (US)
Filed on Jul. 30, 2018, as Appl. No. 16/49,145.
Int. Cl. A63F 13/67 (2014.01); A63F 13/90 (2014.01)
CPC A63F 13/67 (2014.09) [A63F 13/90 (2014.09)] 20 Claims
OG exemplary drawing
 
1. A computer-implemented method, comprising:
determining, in a computer gaming environment including two or more elements, an interaction of a first element and a second element of the two or more elements in the computer gaming environment, the first element comprising a player character and the second element comprising a virtual object;
determining a first set of tags applied to the player character and a second set of tags applied to the virtual object, the first set of tags and the second set of tags associated with at least one relationship between the player character and the virtual object in the computer gaming environment, individual tags of the first set of tags and the second set of tags being configured to be associated with at least one of the elements;
determining an interaction rule, from a set of interaction rules for the computer gaming environment, corresponding to the first set of tags and the second set of tags, based at least in part on the at least one relationship, individual interaction rules of the interaction rules being configured to be associated with one or more combination of tags; and
enforcing the interaction rule for the interaction, the interaction rule specifying at least one type of action to be performed with respect to the player character and the virtual object in the computer gaming environment.