| CPC G06T 19/006 (2013.01) [G06F 3/013 (2013.01); G06F 3/04815 (2013.01); G06F 3/04842 (2013.01); G06V 40/176 (2022.01); G06V 40/20 (2022.01)] | 18 Claims |

|
1. A method comprising:
rendering, on a virtual reality (VR) device, VR content;
receiving user activity data of a user associated with the VR device;
predicting a next segment of VR content based on the rendered VR content and user activity data;
predicting, based on the user activity data, user movement with respect to a real-world environment;
activating a passthrough feed;
based on the next segment of VR content and the predicted user movement in the real-world environment, customizing the passthrough feed based on incorporating VR content features into the passthrough feed, wherein a degree of the customizing the passthrough feed with the incorporated VR content features corresponds to an estimated duration during which the passthrough feed is activated; and
displaying the customized passthrough feed simultaneously with the VR content on the VR device.
|