US 12,307,566 B2
Systems and methods for creating avatars
Daljit Singh Johl, Yuba City, CA (US); Ian Dixon, Sacramento, CA (US); and Gabriel Di Sante, Toronto (CA)
Assigned to Bao Tran, Saratoga, CA (US)
Filed by Daljit Singh Johl, Yuba City, CA (US); Ian Dixon, Sacramento, CA (US); and Gabriel Di Sante, Toronto (CA)
Filed on Nov. 29, 2022, as Appl. No. 18/070,881.
Prior Publication US 2024/0177388 A1, May 30, 2024
Int. Cl. G06T 19/00 (2011.01); A63F 13/52 (2014.01); A63F 13/655 (2014.01); G06F 21/34 (2013.01); G06K 9/00 (2022.01); G06Q 30/00 (2023.01); G06T 7/55 (2017.01); G06T 7/70 (2017.01); G06T 13/40 (2011.01); G06T 19/20 (2011.01)
CPC G06T 13/40 (2013.01) [A63F 13/52 (2014.09); A63F 13/655 (2014.09); G06F 21/34 (2013.01); G06T 7/55 (2017.01); G06T 7/70 (2017.01); G06T 19/20 (2013.01); A63F 2300/8082 (2013.01); G06T 2207/30196 (2013.01); G06T 2207/30244 (2013.01); G06T 2219/2016 (2013.01)] 19 Claims
OG exemplary drawing
 
1. A system, comprising:
a kiosk including:
a mirror display;
a depth camera coupled to the display;
a touchscreen sensor coupled to the display;
a proximity sensor;
a radio frequency identification (RFID) module; and
a processor coupled to the mirror display, the depth camera, the touchscreen sensor, the proximity sensor, and the RFID module to interact with a user; and
computer readable code executed by the processor to generate a dimensionally accurate body avatar with a virtual good and wherein the virtual good comprises one of: swords, coins, potions, and avatars.